ea – DS https://www.anglinarchive.com Daily Stormer Historical Archive Thu, 20 Sep 2018 00:00:00 +0000 en-US hourly 1 https://wordpress.org/?v=6.0.17 https://www.anglinarchive.com/wp-content/uploads/2026/09/cropped-favicon-32x32.png ea – DS https://www.anglinarchive.com 32 32 A Major International Offensive Begins Against Jew Loot Boxes https://www.anglinarchive.com/2018/09/20/a-major-international-offensive-begins-against-jew-loot-boxes/ Thu, 20 Sep 2018 00:00:00 +0000 Adrian Sol
Daily Stormer
September 20, 2018

When will we know peace from this evil?

Loot boxes and other types of Jew gambling are a plague upon this world. Even beyond the gambling aspect, they cripple the gameplay balance of all the games that employ them, and lock away most of the content behind a paywall.

Yet, these horrible video game publishers insist that due to the “rising costs” of development, they have no choice but to create these new, shitty monetization methods, otherwise they’d go bankrupt.

Of course, this is complete bullshit.

Games don’t have to cost $200 million to make. Many great, highly popular games were made by just a few people in their spare time. Big publishers choose to spend millions on things like motion capture, Hollywood actors and custom technology.

If they really had problems making back their money, they could cut the development budgets dramatically and still produce games at close to the same quality.

For example, Dark Souls is one of the best games ever made, and yet managed to get by with a relatively small budget.

So make no mistake, Jew loot boxes are just a naked cash grab designed to exploit the human weakness towards addictive behaviors.

It’s about time they’re made illegal.

Ars Technica:

Thus far, the fight to regulate video game loot boxes has been a piecemeal effort moving forward in very different ways in different jurisdictions. Today, though, an international group of regulators from 15 European regulation bodies and Washington state in the US signed a declaration stating their increasing concern “with the risks being posed by the blurring of lines between gambling and other forms of digital entertainment such as video gaming.”

I guess the Eurocucks are useful for something after all.

The actual European socialists are putting an end to European-style socialist’s schemes?

Hey, I’ll take what I can get out of these people.

The declaration identifies four specific areas of concern:

Skin betting—Third-party sites that allow users to wager money or in-game items for a chance at earning better items. Valve has already faced pushback from Washington State regulators for Steam’s role in “facilitating” such skin-gambling schemes.

Loot boxes—In-game purchases that offer randomized rewards. Some loot boxes have already been ruled as illegal in the Netherlands and Belgium, and there have been some attempts to do the same from some US lawmakers.

Social casino gambling—Apps like Big Fish Casino in which users can optionally spend money on virtual gambling chips if they don’t feel like waiting for the in-game currency to replenish. A US District court ruled Big Fish Casino constituted illegal gambling earlier this year, and there are multiple active lawsuits surrounding other such games.

“The use of gambling themed content within video games available to children.”—In addition to the above, this would seemingly apply to games with poker or slot-machine-style minigames (or, uh, Casino Kid for the NES).

So basically, all of the dirty tricks that the AAA publishers have cooked up over the years are being targeted for a hypothetical future ban.

Maybe once all this crap is outlawed, we can start to get good games published again?

“Unlock the ability to jump by buying loot boxes until you get the jump card!” No thanks.

The declaration says that the types of games and services listed above have “similar characteristics to those that led our respective legal frameworks and authorities to provide for the regulation of online gambling.” But the signatories don’t commit to any specific actions against such games for now, beyond “working together to thoroughly analyze the characteristics of video games and social gaming.” The declaration also notes that there are different frameworks for gambling regulation in different countries.

So they ain’t doin’ nuffin’. For now.

At least, things are heading in the right direction, and the heat is being turned up on these horrible companies. I mean, Belgium recently banned loot boxes, yet EA is ignoring the law completely and continuing business as usual, setting themselves up for a lawsuit.

Basically, they’re making so much money with this gambling crap that they don’t care if they have to pay a few million dollars in fines or if they’re forced to stop operating in a few countries.

It’s just like pharmaceutical companies who continue releasing pills that kill people. It’s more profitable to sell them and then pay a fraction of their profits in fines, than to keep their business clean.

We just need a law that dictates the death penalty for loot-boxes related offenses and things will be solved right up. That’s the only way we’ll get decent vidya being produced again.

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Battlefield V Actually Censors Words “White Man” in Chat https://www.anglinarchive.com/2018/09/11/battlefield-v-actually-censors-words-white-man-in-chat/ Tue, 11 Sep 2018 00:00:00 +0000 Adrian Sol
Daily Stormer
September 11, 2018

Men of good taste do not have good things to say about BFV’s gameplay, let alone its politics.

So, after EA and Dice pissed off every normal dude on the planet with their insane marketing and PR work for Battlefield V, and nobody ended up pre-ordering it, they went “oops, that was a terrible move, let’s correct course.”

Lol, just kidding.

They’re doubling down with more insane shit.

One Angry Gamer:

Videos and images are emerging from the open beta for Battlefield V that reveals that you’re not allowed to say “white man” in any capacity in the chat.

There’s a thread on the Battlefield sub-reddit featuring images of the chat where the word “white man” is censored.

This is not parody.

This is real.

Notice how Germany is also represented by a Marine jack instead of the swastika.

“White man” isn’t even considered offensive by anybody, and is used just as much by White nationalists as it is by anti-White lunatics. So the only reason to include this in the filter list is to make an explicit political statement.

Obviously some people figured that the images could be faked and that actually censoring the words “white man” would seem a step too far, and would make DICE appear to be rather racist.

However, video footage emerged of people testing the chat filter where they typed in “Asian man” and “black man” and “brown man”, all of which appear fine. However, typing in “white man” is filtered out of the chat.

YouTuber Appabend tweeted out a 37 second video showing that alongside “white man”, the word “Nazi” is also banned… in a World War II game.

Battlefield V is no country for White men.

Unless you’re a cripple, or worse – a paddy.

But banning “Titanfall” and other self-serving words is just entering into the realm of self-parody.

Basically, EA has just fully embraced the concept of controlling what people are allowed to say, and decided that not only would they keep things PC, they’ll also prevent people from voicing any criticism of the game or the company as a whole.

This revelation joins other news about censorship, namely that mentioning “DLC” in the chat is also censored.

This is all part of DICE’s plan to limit the kind of speech players use when communicating with one another. Many players asked DICE instead for the option to mute players instead of having to deal with the overbearing chat filter, but DICE denied gamers the option to use a mute-player option and instead decided to rely solely on the chat filter to filter out the content.

No, simply allowing people to mute people they don’t like wouldn’t work. Because the goal is to control what people say, and therefore think.

Muting people isn’t going to allow their games to be used as a brainwashing tool, and therefore is an irrelevant feature to implement.

Love… brown people and EA… Hate… Racists and other games…

This level of racism coupled with the censorship (even before the game is released) and the inclusion of over-the-top fantasy elements like black samurais and bionic British women have really tainted the upcoming release of Battlefield V.

Normie gamergaters are still referring to Jewish tricks as “racism” and “fascism” in 2018, smdh.

Haven’t they learned yet that you can’t turn the left’s buzzwords back against them? They don’t give a shit about being accused of being “racists.”

But accuse them of being communist kikes, and see how they recoil, watch how injured they are: “I’ve been found out!”

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Germany Joins Sweden in Jew Box Regulation https://www.anglinarchive.com/2018/02/12/germany-joins-sweden-in-jew-box-regulation/ Mon, 12 Feb 2018 00:00:00 +0000 Joe Jones
Daily Stormer
February 12, 2018

Germany has decided to join Sweden in their efforts to shut down the gambling racket that targets young people.

Maybe when these Jew boxes are made illegal video games will get better since they aren’t going to be as easy to design purely to make extra shekels. Maybe that wont happen or doesn’t matter.

Either way, the less money kikes are getting at the expense of our people is a good thing and that should be enough to excite you regardless of what you think about vidya.

Pretty soon we will be able to get take some of these ill-gotten gains from the companies that have been practicing it.

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Sweden Cracking Down on Jew Boxes in Video Games https://www.anglinarchive.com/2018/02/09/sweden-cracking-down-on-jew-boxes-in-video-games/ Fri, 09 Feb 2018 00:00:00 +0000 Joe Jones
Daily Stormer
February 9, 2018

The video game gambling racket pushed by kikes is continuing to receive crackdowns from governments.

This is a good thing, since a lot of people (especially young people) are pissing money away on these systems.

This happening actually has a personal impact on me – I know it has an impact on a lot of younger guys as well. I’ve been playing video games since I was old enough to press keys and I would be lying if I said I never did any microtransactions. I never went into the thousands of dollars since I never bothered with cosmetics, but I have played quite a few Asian MMOs in my day.

What I hope will happen is they will also crack down on MMO companies like Kakao (formerly Daum) for having horrendously bad RNG (random number generator, determines the frequency of finding certain items in the game) and really long grinds, where they give you the option to pay money to increase your chances of getting rare items. Other than paying, you can wait 10 real life days and get a free item which slightly increases your drop chances or several months to get items from playing every day to get a guaranteed item. Worse, to upgrade the item you deal with yet more terrible RNG which can be helped by buying cash shop items to then sell for in game items which would take absurd amounts of time to grind for.

Watching this happen fills me with a great joy which I cannot describe.

First we get rid of the vidya Jews, then we handle all of the others.

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Jew Lootboxes in Video Games Exposed as Gambling Scam! Could be Banned Almost Everywhere! https://www.anglinarchive.com/2017/11/25/jew-lootboxes-in-video-games-exposed-as-gambling-scam-could-be-banned-almost-everywhere/ Sat, 25 Nov 2017 00:00:00 +0000 Adrian Sol
Daily Stormer
November 24, 2017

Lootboxes: the vidya Jew.

For the past few years, video game companies have been scheming to find new ways to make money. This all started, for the most part, in the mobile market, where games are usually given away for free or sold at a very low price. In order to fund the development costs, these developers would get the players to buy crap in-game in order to make it more enjoyable, or to remove annoyances that were put in the game specifically for this purpose.

But then, the big publishers started to put in this crap in their big AAA titles which they already charged people 60$ for – even as they were already making plenty of profit.

Worst of all, all these “micro transaction” systems are scientifically designed to use the human mind’s addiction pathways in order to get people to spend as much money as possible on useless in-game crap. So they’re now giving out “random” rewards in exchange for real money, turning the whole thing into a ridiculous gambling scheme targeted at children and compulsive people.

Sick.

While gamers have been complaining about this for a while, only with the release of EA’s “Star Wars: Battleground 2” has the world started to take notice.

The Guardian:

Australian gambling regulators are considering whether pay-to-win “loot boxes” in video games constitute gambling and may be in breach of state laws.

The recent release of Star Wars Battlefront 2, one of the year’s gaming blockbusters, has renewed a global debate about the convergence of gambling mechanisms and video games.

Authorities in Belgium and a legislator in the United States have both expressed concern about Battlefront 2’s reliance on loot boxes, a randomised system of reward that can help a player progress through the game.

The game’s progression system relies significantly on the boxes, which can be purchased using real money to give the player equipment and “star cards” with varying levels of effectiveness for their character.

A character may, for example, get lucky and unlock an ability to cause significantly more damage. Or a player might pay and unlock relatively weak upgrades that do little to advance their character.

The Belgian gaming commission has launched an investigation into loot boxes and in-game purchases.

In the United States, a Hawaiian legislator, Chris Lee, criticised the game, describing it as a “Star Wars-themed online casino designed to lure kids into spending money”.

The backlash prompted the game’s publisher, Electronic Arts, to remove in-game purchases from Battlefront 2 on the eve of its full release.

The concerns about loot boxes in video games are not new.

But Battlefront 2’s release has provoked heated discussion within the gaming community, and appears to have been the last straw for gamers angry at developers’ increasing use of in-game purchases to milk money from users.

This week, email correspondence between an Australian university student and a strategic analyst with the Victorian commission for gambling and liquor regulation (VCGLR) was posted on Reddit.

The analyst confirmed the use of loot boxes was being considered at a federal and state level, and said the use of loot boxes would constitute “gambling” under Victorian law.

When even politicians find your behavior slimy, you know you’re the scum of the earth. It’s like when a homo calls you a degenerate – definitely time to pause and reflect.

With talks underway in Europe, America and Australia to regulate this gambling nonsense, it’s likely lootboxes and other forms of crass exploitation will be banned within a few years.

It’s too bad about Star Wars Battlefront, though. The original games were actually pretty good.

Only 90s kids will understand this meme.

Our games are getting Jewed by crass commercialism, which is forcing us into more robust entertainment avenues – like Alt-Right memes.

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Loot Boxes are the Most Jewish Thing to Ever Poison Gaming https://www.anglinarchive.com/2017/11/18/loot-boxes-are-the-most-jewish-thing-to-ever-poison-gaming/ Sat, 18 Nov 2017 00:00:00 +0000 Tim Hort
Daily Stormer
November 18, 2017

The idea of a loot box is the same as a slot machine.

I would argue that it’s worse than a slot machine. Even though you shouldn’t gamble because you will lose pretty much every time, there is a small chance you could profit on it.

Digital loot boxes for digital items that you can’t sell on the other hand is just blatantly playing on the same parts of the brain that respond to gambling with zero chance at a payout.

PewDiePie is talking about what EA is doing in their new Star Wars game in this video and I don’t know if a Jew is responsible for it, but it is something that Jews do. Anyone who is a non-Jew in a gaming company that does this is an honorary kike. An example of a Jew doing this is Blizzard’s Jeff Kaplan who leads the Overwatch team.

>TFW the goyim know that you’re running a gambling ring.

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EA Whines Pozzed Game “Mass Effects: Andromeda” Got “Unfairly Criticized,” Will Double Down https://www.anglinarchive.com/2017/08/25/ea-whines-pozzed-game-mass-effects-andromeda-got-unfairly-criticized-will-double-down/ Fri, 25 Aug 2017 00:00:00 +0000 Zeiger
Daily Stormer
August 25, 2017

“Unfairly Criticized?”

Mass Effect: Andromeda is a game universally condemned for its legion of bugs and hilariously bad animations, as well as the fact that that all its characters were deformed brown people and perverts. This should rightfully have sunk the franchise into a black hole from which it could never escape again.

But the money-grubbing sadists at EA can’t let it go.

You can expect that another pile of garbage will be on its way soon, courtesy of whatever vicious team of feminists and street-shitters brought us the original Andromeda.

Games Reactor:

EA’s Executive Vice President Patrick Söderlund was in attendance at Gamescom in Cologne recently, and we couldn’t resist talking to the man about all things EA, including Mass Effect: Andromeda. When we asked about his views on the franchise right now, and where it needs to go in the future, he had some very interesting things to say on the matter.

“Well I think, my personal opinion is, I think that the game… I usually don’t do this, but this is one of those places where I feel like the game got criticised a little bit more than it deserved,” Söderlund said. “I think the game is actually a great game. Yes, we have to acknowledge the fact that there were some things that maybe we could have done better, absolutely, but as a whole, if you go in and you buy the game today with everything that’s in it today, I believe that that’s a game worth buying, personally.”

Well, if you’re looking for a laugh, you could do worse…

“So that’s the first thing I’ll say. The [second] thing I’ll say is, for Mass Effect as a franchise, that has such a big fanbase, and you know I’ve seen people saying ‘Oh, EA’s not making another Mass Effect’. I see no reason why we shouldn’t come back to Mass Effect. Why not? It’s a spectacular universe, it’s a loved [series], it has a big fanbase, and it’s a game that has done a lot for EA and for BioWare.

In other words, they’re doubling down.

You can be sure that the next installment will feature exclusively Black tranny characters fighting against a White cis intergalactic patriarchy. Instead of merely having an Indian team leader and feminist programmers, the entire dev team will be imported straight from Congo.

Leaked box art from the upcoming Mass Effects game.

No, scratch that.

EA will probably open up a new studio in sub-Saharan Africa just to develop it.

I can see it now: “Mass Effect: Shieeeeeet.”

Meanwhile, in Poland…

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Mass Effect: Andromeda Designed by White Hating Street Shitting Curry Monkey! https://www.anglinarchive.com/2017/03/19/mass-effect-andromeda-designed-by-white-hating-street-shitting-curry-monkey/ Sun, 19 Mar 2017 00:00:00 +0000 Info Stormer
March 19, 2017

It used to be that the best games were designed by Japs. They featured Aryan heroes like Link fighting to save Princess Zelda and the Master Race of Hyrule from the evil blue Jew pig Ganon. Today, street shitters design games with brown female heroes!

I used to be a big video game fan back in the 1980s and 1990s. This was before the industry became fully commercialized and infiltrated with political correctness. At that time most of the best stuff was developed in Japan then translated and sold over in the United States and Europe.

Starting in the early 2000s there was a growing trend of game producers seeking licenses to make games based off of Hollywood films. They spent so much money on getting expensive licenses that they neglected pouring resources into actually developing a decent game. That’s about the time that I started to get jaded with the state of the industry. I was also becoming more interested in what was happening in the real world as nothing that was happening made sense to me following the 9/11 attacks.

Apparently the gaming industry got progressively worse with things like #GamerGate in the 2010s as feminism and SJW ideologies began to seep into the game making process.

With that said, there still have been some good games released here and there since the 32-bit/64-bit era. Apparently the Mass Effect sci/fi RPG series released in the late 2000s was among them.

Next week, the latest game in the series called Mass Effect: Andromeda is set to be released. Bioware developed it but EA is publishing it. The game is already getting panned for lousy character animations but PewDiePie revealed something even weirder about the game in his recent video. All of the templates for playable female characters look like a bunch of mongrel mud monkeys.

Most of his criticism is around the shit animations but he hilariously compares the character templates to the White Aryan characters in the latest Final Fantasy game. It illustrates the point of how stupid the template selections were.

This made me curious about who was involved with the game’s development. It seemed odd that the only templates they’d offer are a bunch of disgusting mongrels with no real definitive racial characteristics.

Apparently some street shitting curry monkey named Manveer Heir who refers to himself as King Curry Thunder on Twitter played a huge role in the game’s development. He’s previously posted numerous messages expressing his hatred of White people. This seems to explain the bizarre template selection for characters. You can reach him @manveerheir if you’d like to say hello to him.

Not only do we need to organize a boycott of this game, we need to do everything we can to get this White hating monkey fired from his job. Spread the word about this. Mass Effect: Andromeda is set to be released next week. If we can hurt the game’s sales, Bioware’s upper management might be more inclined to fire this piece of subhuman genetic waste.

Of course, it is also very possible that the game itself sucks and won’t generate good sales any way. After all, if they have street shitters like Manveer Heir working on the game it can’t be that great!

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